A computer network, often simply referred to as a network, is a collection of computers A computer is a programmable machine that receives input, stores and manipulates data//information, and provides output in a useful format and devices connected by communications channels that facilitates communications among users and allows users to share resources with other users. Networks may be classified according to a wide variety of characteristics. This article provides a general overview of types and categories and also presents the basic components of a network.

Contents

Introduction

A computer network allows sharing of resources and information among devices connected to the network. The Advanced Research Projects Agency (ARPA The Defense Advanced Research Projects Agency is an agency of the United States Department of Defense responsible for the development of new technology for use by the military. DARPA has been responsible for funding the development of many technologies which have had a major effect on the world, including computer networking, as well as NLS, which) funded the design of the Advanced Research Projects Agency Network (ARPANET ARPANET , created by a small research team at the head of the Massachusetts Institute of Technology and the Defense Advanced Research Projects Agency (DARPA) of the United States Department of Defense, was the world's first operational packet switching network, and the predecessor of the contemporary global Internet. The packet switching of the) for the United States Department of Defense. It was the first operational computer network in the world.[1] Development of the network began in 1969, based on designs developed during the 1960s. For a history see ARPANET ARPANET , created by a small research team at the head of the Massachusetts Institute of Technology and the Defense Advanced Research Projects Agency (DARPA) of the United States Department of Defense, was the world's first operational packet switching network, and the predecessor of the contemporary global Internet. The packet switching of the, the first network.

Purpose

Computer networks can be used for several purposes:

Network classification

The following list presents categories used for classifying networks.

Connection method

Computer networks can be classified according to the hardware and software technology that is used to interconnect the individual devices in the network, such as optical fiber An optical fiber is made up of the core , the cladding (reflecting the light pulses back into the core) and the buffer coating (protecting the core and cladding from moisture, damage, etc). Together, all of this creates a fiber optic which can carry up to 10 million messages at any time using light pulses. Fiber optics is the overlap of applied, Ethernet Ethernet is a family of frame-based computer networking technologies for local area networks . The name came from the physical concept of the ether. It defines a number of wiring and signaling standards for the Physical Layer of the OSI networking model as well as a common addressing format and Media Access Control at the Data Link Layer, Wireless LAN A wireless local area network links devices via a wireless distribution method (typically spread-spectrum or OFDM) and usually provides a connection through an access point to the wider internet. This gives users the mobility to move around within a local coverage area and still be connected to the network, HomePNA The HomePNA Alliance is an incorporated non-profit industry association of companies that develops and standardizes technology for home networking over the existing coaxial cables and telephone wiring within the home, Power line communication Power line communication or power line carrier , also known as Power line Digital Subscriber Line (PDSL), mains communication, power line telecom (PLT), or power line networking (PLN), or Broadband over Power Lines (BPL) are systems for carrying data on a conductor also used for electric power transmission or G.hn G.hn is the common name for a home network technology standard being developed under the International Telecommunication Union and promoted by the HomeGrid Forum and several other organizations. and several other organizations. It supports networking over power lines, phone lines and coaxial cables with data rates up to 1 Gbit/s.

Ethernet uses physical wiring to connect devices. Frequently deployed devices include hubs, switches, bridges and/or routers. Wireless LAN technology is designed to connect devices without wiring. These devices use radio waves Radio waves are a type of electromagnetic radiation with wavelengths in the electromagnetic spectrum longer than infrared light. Like all other electromagnetic waves, they travel at the speed of light. Naturally-occurring radio waves are made by lightning, or by astronomical objects. Artificially-generated radio waves are used for fixed and mobile or infrared signals as a transmission medium. ITU-T The Telecommunication Standardization Sector coordinates standards for telecommunications on behalf of the International Telecommunication Union (ITU) and is based in Geneva, Switzerland G.hn G.hn is the common name for a home network technology standard being developed under the International Telecommunication Union and promoted by the HomeGrid Forum and several other organizations. and several other organizations. It supports networking over power lines, phone lines and coaxial cables with data rates up to 1 Gbit/s technology uses existing home wiring (coaxial cable Ethernet over Coax is a family of technologies that supports the transmission of Ethernet frames over coaxial or coax cable, phone lines and power lines Power line communication or power line carrier , also known as Power line Digital Subscriber Line (PDSL), mains communication, power line telecom (PLT), or power line networking (PLN), or Broadband over Power Lines (BPL) are systems for carrying data on a conductor also used for electric power transmission) to create a high-speed (up to 1 Gigabit/s) local area network.

Wired technologies

Wireless technologies

Scale

Networks are often classified as local area network A local area network is a computer network covering a small physical area, like a home, office, or small groups of buildings, such as a school, or an airport. The defining characteristics of LANs, in contrast to wide area networks (WANs), include their usually higher data-transfer rates, smaller geographic area, and lack of a need for leased (LAN), wide area network A wide area network is a computer network that covers a broad area (i.e., any network whose communications links cross metropolitan, regional, or national boundaries ). This is in contrast with personal area networks (PANs), local area networks (LANs), campus area networks (CANs), or metropolitan area networks (MANs) which are usually limited to a (WAN), metropolitan area network A metropolitan area network is a large computer network that usually spans a city or a large campus. A MAN usually interconnects a number of local area networks (LANs) using a high-capacity backbone technology, such as fiber-optical links, and provides up-link services to wide area networks and the Internet (MAN), personal area network A personal area network is a computer network used for communication among computer devices, including telephones and personal digital assistants, in proximity to an individual's body. The devices may or may not belong to the person in question. The reach of a PAN is typically a few meters. PANs can be used for communication among the personal (PAN), virtual private network A virtual private network is a computer network that is layered on top of an underlying computer network. The private nature of a VPN means that the data travelling over the VPN is not generally visible to, or is encapsulated from, the underlying network traffic. Similarly, the traffic within the VPN appears to the underlying network as just (VPN), campus area network A campus area network is a computer network that interconnects local area networks throughout a limited geographical area, such as a university campus, a corporate campus, or a military base. It could be considered a metropolitan area network that is specific to a campus setting. A campus area network is, therefore, larger than a local area (CAN), storage area network A storage area network is an architecture to attach remote computer storage devices (such as disk arrays, tape libraries, and optical jukeboxes) to servers in such a way that the devices appear as locally attached to the operating system. A SAN typically is its own network of storage devices that are generally not accessible through the regular (SAN), and others, depending on their scale, scope and purpose. (e.g., Controller Area Network Controller–area network is a vehicle bus standard designed to allow microcontrollers and devices to communicate with each other within a vehicle without a host computer (CAN)) Usage, trust level, and access right often differ between these types of network. For example, LANs tend to be designed for internal use by an organization's internal systems and employees in individual physical locations (such as a building), while WANs may connect physically separate parts of an organization and may include connections to third parties.

Functional relationship (network architecture)

Computer networks may be classified according to the functional relationships which exist among the elements of the network, e.g., active networking Active network architecture is composed of execution environments , a node operating system capable of supporting one or more execution environments. It also consists of active hardware, capable of routing or switching as well as executing code within active packets. This differs from the traditional network architecture which seeks robustness and, client–server and peer-to-peer A peer-to-peer, commonly abbreviated to P2P, is any distributed network architecture composed of participants that make a portion of their resources directly available to other network participants, without the need for central coordination instances (such as servers or stable hosts). Peers are both suppliers and consumers of resources, in (workgroup) architecture.

Network topology

Computer networks may be classified according to the network topology Network topology is defined as the interconnection of the various elements of a computer network. Network Topologies can be physical or logical. Physical Topology means the physical design of a network including the devices, location and cable installation. Logical topology refers to the fact that how data actually transfers in a network as upon which the network is based, such as bus network A bus network topology is a network architecture in which a set of clients are connected via a shared communications line, called a bus. There are several common instances of the bus architecture, including one in the motherboard of most computers, and those in some versions of Ethernet networks, star network Star networks are one of the most common computer network topologies. In its simplest form, a star network consists of one central switch, hub or computer, which acts as a conduit to transmit messages. Thus, the hub and leaf nodes, and the transmission lines between them, form a graph with the topology of a star. If the central node is passive,, ring network A ring network is a network topology in which each node connects to exactly two other nodes, forming a single continuous pathway for signals through each node - a ring. Data travels from node to node, with each node along the way handling every packet, mesh network Mesh networking is a type of networking wherein each node in the network may act as an independent router, regardless of whether it is connected to another network or not. It allows for continuous connections and reconfiguration around broken or blocked paths by “hopping” from node to node until the destination is reached. A mesh network whose, star-bus network Network topology is defined as the physical interconnection of the various elements of a computer network. Network Topologies can be physical or logical. Physical Topology means the physical design of a network including the devices, location and cable installation. Logical topology refers to the fact that how data actually transfers in a network, tree or hierarchical topology network Network topology is the physical interconnections of the elements of a computer network. A local area network (LAN) is one example of a network that exhibits both a physical topology and a logical topology. Any given node in the LAN has one or more links to one or more other nodes in the network and the mapping of these links and nodes in a graph. Network topology is the coordination by which devices in the network are arranged in their logical relations to one another, independent of physical arrangement. Even if networked computers are physically placed in a linear arrangement and are connected to a hub, the network has a star topology, rather than a bus topology. In this regard the visual and operational characteristics of a network are distinct. Networks may be classified based on the method of data used to convey the data, these include digital and analog networks.

Types of networks

Common types of computer networks may be identified by their scale.

Personal area network

A personal area network A personal area network is a computer network used for communication among computer devices, including telephones and personal digital assistants, in proximity to an individual's body. The devices may or may not belong to the person in question. The reach of a PAN is typically a few meters. PANs can be used for communication among the personal (PAN) is a computer network used for communication among computer and different information technological devices close to one person. Some examples of devices that are used in a PAN are personal computers, printers, fax machines, telephones, PDAs, scanners, and even video game consoles. A PAN may include wired and wireless connections between devices. The reach of a PAN typically extends to 10 meters.[2] A wired PAN is usually constructed with USB and Firewire connections while technologies such as Bluetooth and infrared communication typically form a wireless PAN.[3]

Local area network

A local area network A local area network is a computer network covering a small physical area, like a home, office, or small groups of buildings, such as a school, or an airport. The defining characteristics of LANs, in contrast to wide area networks (WANs), include their usually higher data-transfer rates, smaller geographic area, and lack of a need for leased (LAN) is a network that connects computers and devices in a limited geographical area such as home, school, computer laboratory, office building, or closely positioned group of buildings. Each computer or device on the network is a node. Current wired LANs are most likely to be based on Ethernet Ethernet is a family of frame-based computer networking technologies for local area networks . The name came from the physical concept of the ether. It defines a number of wiring and signaling standards for the Physical Layer of the OSI networking model as well as a common addressing format and Media Access Control at the Data Link Layer technology, although new standards like ITU-T The Telecommunication Standardization Sector coordinates standards for telecommunications on behalf of the International Telecommunication Union (ITU) and is based in Geneva, Switzerland G.hn G.hn is the common name for a home network technology standard being developed under the International Telecommunication Union and promoted by the HomeGrid Forum and several other organizations. and several other organizations. It supports networking over power lines, phone lines and coaxial cables with data rates up to 1 Gbit/s also provide a way to create a wired LAN using existing home wires (coaxial cables, phone lines and power lines)[4].

Typical library network, in a branching tree topology and controlled access to resources

All interconnected devices must understand the network layer (layer 3), because they are handling multiple subnets (the different colors). Those inside the library, which have only 10/100 Mbit/s Ethernet connections to the user device and a Gigabit Ethernet connection to the central router, could be called "layer 3 switches" because they only have Ethernet interfaces and must understand IP The Internet Protocol is a protocol used for communicating data across a packet-switched internetwork using the Internet Protocol Suite, also referred to as TCP/IP. It would be more correct to call them access routers, where the router at the top is a distribution router that connects to the Internet and academic networks' customer access routers.

The defining characteristics of LANs, in contrast to WANs (Wide Area Networks), include their higher data transfer rates, smaller geographic range, and no need for leased telecommunication lines. Current Ethernet or other IEEE 802.3 IEEE 802.3 is a collection of IEEE standards defining the Physical Layer and Data Link Layer's media access control sublayer of wired Ethernet. This is generally a LAN technology with some WAN applications. Physical connections are made between nodes and/or infrastructure devices (hubs, switches, routers) by various types of copper or fiber cable LAN technologies operate at speeds up to 10 Gbit/s. This is the data transfer rate. IEEE The Institute of Electrical and Electronics Engineers or IEEE is an international non-profit, professional organization for the advancement of technology related to electricity. It has the most members of any technical professional organization in the world, with more than 395,000 members in around 150 countries has projects investigating the standardization of 40 and 100 Gbit/s.[5]

Home area network

A home area network is a residential LAN which is used for communication between digital devices typically deployed in the home, usually a small number of personal computers and accessories, such as printers and mobile computing devices. An important function is the sharing of Internet access, often a broadband service through a CATV or Digital Subscriber Line Digital Subscriber Line is a family of technologies that provides digital data transmission over the wires of a local telephone network. DSL originally stood for digital subscriber loop. In telecommunications marketing, the term Digital Subscriber Line is widely understood to mean Asymmetric Digital Subscriber Line (ADSL), the most commonly (DSL) provider.

Campus network

A campus network is a computer network made up of an interconnection of local area networks (LANs) within a limited geographical area. The networking equipments (switches, routers) and trasmission media (optical fiber, copper plant, Cat5 cabling etc.) are almost entirely owned (by the campus tenant / owner: an enterprise, university, government etc.).

In the case of a university campus-based campus network, the network is likely to link a variety of campus buildings including; academic departments, the university library and student residence halls.

Wide area network

A wide area network A wide area network is a computer network that covers a broad area (i.e., any network whose communications links cross metropolitan, regional, or national boundaries ). This is in contrast with personal area networks (PANs), local area networks (LANs), campus area networks (CANs), or metropolitan area networks (MANs) which are usually limited to a (WAN) is a computer network that covers a large geographic area such as a city, country, or spans even intercontinental distances, using a communications channel that combines many types of media such as telephone lines, cables, and air waves. A WAN often uses transmission facilities provided by common carriers, such as telephone companies. WAN technologies generally function at the lower three layers of the OSI reference model: the physical layer, the data link layer, and the network layer.

Global area network

A global area network (GAN) is a network used for supporting mobile communications across an arbitrary number of wireless LANs, satellite coverage areas, etc. The key challenge in mobile communications is handing off the user communications from one local coverage area to the next. In IEEE Project 802, this involves a succession of terrestrial WIRELESS local area networks (WLAN).[6]

Enterprise Private Network

Sample EPN made of Frame relay WAN connections and dialup remote access.

Beginning with the digitalisation of telecommunication networks started in the 70's in the USA (by AT&T) [7] and propelled by the growth in computer systems availability and demands private networks have been built for decades without the need to append the term private to them. The networks were operated over telecommunication networks and as per voice communications a certain amount of security and secrecy was expected and assumed.

But with the Internet in the 90's came a new type of network built over this Public infrastructure, using encryption to protect the data traffic from eaves-dropping (VPN). So the enterprise networks are now commonly referred to Enterprise Private Network in order to clarify that these are private networks (in opposition to public networks).

Virtual private network

Sample VPN used to interconnect 3 office and Remote users

A virtual private network (VPN) is a computer network in which some of the links between nodes are carried by open connections or virtual circuits in some larger network (e.g., the Internet) instead of by physical wires. The data link layer protocols of the virtual network are said to be tunneled through the larger network when this is the case. One common application is secure communications through the public Internet, but a VPN need not have explicit security features, such as authentication or content encryption. VPNs, for example, can be used to separate the traffic of different user communities over an underlying network with strong security features.

A VPN may have best-effort performance, or may have a defined service level agreement (SLA) between the VPN customer and the VPN service provider. Generally, a VPN has a topology more complex than point-to-point.

Internetwork

An Internetwork is the connection of two or more private computer networks via a common switching (OSI Layer 2) or routing technology (OSI Layer 3) and owned by separate entities (public or private). The result is called an internetwork. The Internet is an aggregation of many Internetworks hence it's name was shortened to Internet.

Any interconnection between public, private, commercial, industrial, or governmental networks may also be defined as an internetwork or (more often) an extranet.

Internet

The Internet is a global system of interconnected governmental, academic, corporate, public, and private computer networks. It is based on the networking technologies of the Internet Protocol Suite. It is the successor of the Advanced Research Projects Agency Network (ARPANET) developed by DARPA of the U.S. Department of Defense. The Internet is also the communications backbone underlying the World Wide Web (WWW). The 'Internet' is most commonly spelled with a capital 'I' as a proper noun, for historical reasons and to distinguish it from other generic internetworks.

Participants in the Internet use a diverse array of methods of several hundred documented, and often standardized, protocols compatible with the Internet Protocol Suite and an addressing system (IP Addresses) administered by the Internet Assigned Numbers Authority and address registries. Service providers and large enterprises exchange information about the reachability of their address spaces through the Border Gateway Protocol (BGP), forming a redundant worldwide mesh of transmission paths.

Intranets and extranets

Intranets and extranets are parts or extensions of a computer network, usually a local area network.

An intranet is a set of networks, using the Internet Protocol and IP-based tools such as web browsers and file transfer applications, that is under the control of a single administrative entity. That administrative entity closes the intranet to all but specific, authorized users. Most commonly, an intranet is the internal network of an organization. A large intranet will typically have at least one web server to provide users with organizational information.

An extranet is a network that is limited in scope to a single organization or entity and also has limited connections to the networks of one or more other usually, but not necessarily, trusted organizations or entities (e.g., a company's customers may be given access to some part of its intranet creating in this way an extranet, while at the same time the customers may not be considered 'trusted' from a security standpoint). Technically, an extranet may also be categorized as a CAN, MAN, WAN, or other type of network, although, by definition, an extranet cannot consist of a single LAN; it must have at least one connection with an external network.

Overlay Network

A sample overlay network: IP over SONET over Optical

An overlay network is a computer network that is built on top of another network. Nodes in the overlay can be thought of as being connected by virtual or logical links, each of which corresponds to a path, perhaps through many physical links, in the underlying network. For example, many peer-to-peer networks are overlay networks because they run on top of the Internet. Internet was built as an overlay upon the telephone network [8].

Overlay networks have been around since the invention of networking when computer systems were connected over telephone lines using modem, before any data network existed.

Nowadays the Internet is the basis for many overlaid networks than can be constructed in order to permit routing of messages to destinations not specified by an IP address. For example, distributed hash tables can be used to route messages to a node having a specific logical address, whose IP address is not known in advance.

Overlay networks have also been proposed as a way to improve Internet routing, such as through quality of service guarantees to achieve higher-quality streaming media. Previous proposals such as IntServ, DiffServ, and IP Multicast have not seen wide acceptance largely because they require modification of all routers in the network. On the other hand, an overlay network can be incrementally deployed on end-hosts running the overlay protocol software, without cooperation from ISPs. The overlay has no control over how packets are routed in the underlying network between two overlay nodes, but it can control, for example, the sequence of overlay nodes a message traverses before reaching its destination.

For example, Akamai Technologies manages an overlay network which provides reliable, efficient content delivery (a kind of multicast). Academic research includes End System Multicast and Overcast for multicast; RON (Resilient Overlay Network) for resilient routing; and OverQoS for quality of service guarantees, among others.

Basic hardware components

All networks are made up of basic hardware building blocks to interconnect network nodes, such as Network Interface Cards (NICs), Bridges, Hubs, Switches, and Routers. In addition, some method of connecting these building blocks is required, usually in the form of galvanic cable (most commonly Category 5 cable). Less common are microwave links (as in IEEE 802.12) or optical cable ("optical fiber"). An Ethernet card may also be required.

Network interface cards

A network card, network adapter, or NIC (network interface card) is a piece of computer hardware designed to allow computers to communicate over a computer network. It provides physical access to a networking medium and often provides a low-level addressing system through the use of MAC addresses.

Repeaters

A repeater is an electronic device that receives a signal, cleans it from the unnecessary noise, regenerates it and retransmits it at a higher power level, or to the other side of an obstruction, so that the signal can cover longer distances without degradation. In most twisted pair Ethernet configurations, repeaters are required for cable which runs longer than 100 meters. Repeaters work on the Physical Layer of the OSI model.

Hubs

A network hub contains multiple ports. When a packet arrives at one port, it is copied unmodified to all ports of the hub for transmission. The destination address in the frame is not changed to a broadcast address.[9] It works on the Physical Layer of the OSI model.

Bridges

A network bridge connects multiple network segments at the data link layer (layer 2) of the OSI model. Bridges do send broadcasts to all ports except the one on which the broadcast was received. However, bridges do not promiscuously copy traffic to all ports, as hubs do, but learn which MAC addresses are reachable through specific ports. Once the bridge associates a port and an address, it will send traffic for that address to that port only.

Bridges learn the association of ports and addresses by examining the source address of frames that it sees on various ports. Once a frame arrives through a port, its source address is stored and the bridge assumes that MAC address is associated with that port. The first time that a previously unknown destination address is seen, the bridge will forward the frame to all ports other than the one on which the frame arrived.

Bridges come in three basic types:

Switches

A network switch is a device that forwards and filters OSI layer 2 datagrams (chunk of data communication) between ports (connected cables) based on the MAC addresses in the packets.[10] This is distinct from a hub in that it only forwards the frames to the ports involved in the communication rather than all ports connected. A switch breaks the collision domain but represents itself a broadcast domain. Switches make forwarding decisions of frames on the basis of MAC addresses. A switch normally has numerous ports, facilitating a star topology for devices, and cascading additional switches.[11] Some switches are capable of routing based on Layer 3 addressing or additional logical levels; these are called multi-layer switches. The term switch is used loosely in marketing to encompass devices including routers and bridges, as well as devices that may distribute traffic on load or by application content (e.g., a Web URL identifier).

Routers

A router is a networking device that forwards packets between networks using information in protocol headers and forwarding tables to determine the best next router for each packet.

See also

Wikimedia Commons has media related to: Computer network
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References

  1. ^ Chris Sutton. "Internet Began 35 Years Ago at UCLA with First Message Ever Sent Between Two Computers". UCLA. http://www.engineer.ucla.edu/stories/2004/Internet35.htm. Retrieved 2008-11-06.
  2. ^ http://searchmobilecomputing.techtarget.com/sDefinition/0,,sid40_gci546288,00.html
  3. ^ http://compnetworking.about.com/od/networkdesign/g/bldef_pan.htm
  4. ^ New global standard for fully networked home, ITU-T Press Release
  5. ^ IEEE P802.3ba 40Gb/s and 100Gb/s Ethernet Task Force
  6. ^ Mobile Broadband Wireless connections (MBWA)
  7. ^ AT&T Network History
  8. ^ D. Andersen, H. Balakrishnan, M. Kaashoek, and R. Morris. Resilient Overlay Networks. In Proc. ACM SOSP, Oct. 2001.
  9. ^ Pountain, Dick (2001). The New Penguin Dictionary of Computing. New York: Penguin Books. ISBN 0-14-051-4376.
  10. ^ "Define switch.". www.webopedia.com. http://www.webopedia.com/TERM/s/switch.html. Retrieved 2008-04-08.
  11. ^ "Basic Components of a Local Area Network (LAN)". NetworkBits.net. http://networkbits.net/lan-components/local-area-network-lan-basic-components/. Retrieved 2008-04-08.

This article incorporates public domain material from the General Services Administration document "Federal Standard 1037C".

Further reading

Categories: Computer networks

 

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